Java编写计算器的的常见做法

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用java怎么编写简易计算器?有哪几种编写方法呢?下面跟本站小编一起来看看吧!

Java编写计算器的的常见做法

界面设计:用一个JPanel1 布局是网格 (4*4),分别放置数字和功能键,再用一个JPanel2 放置显示区(JTextArea)1和2,在把JPanel1放入JPanel2中,JPanel2 放入JFrame中;

计算:

有数字按钮按下时,把相应的值读入显示区里,当有功能键按下时,显示区清空,在读入第二操作数,当有”=”按下时,调用相应的'函数计算结果,并显示。并激活相应的探听器。

方法1:

import java.awt.*;

import java.awt.event.*;

public class MyCalculator {

private Frame f;

private TextField tf = new TextField(30);

private long result;

private boolean append=false;

private char operator='=';

private Button[] btn=new Button[15];

public MyCalculator() {

initComponent();

}

private void initComponent() {

f = new Frame("My Calculator V1.0");

f.setLayout(new BorderLayout()); //The frame uses BorderLayout

f.addWindowListener(new WindowAdapter() {

public void windowClosing(WindowEvent evt) {

System.exit(0);

}

});

Panel centerPanel = new Panel();

centerPanel.setLayout(new GridLayout(5, 3)); //The panel uses GridLayout

NumberListener nl=new NumberListener();

OperatorListener ol=new OperatorListener();

btn[10]=new Button("+");

btn[11]=new Button("-");

btn[12]=new Button("*");

btn[13]=new Button("/");

btn[14]=new Button("=");

for (int i=0;i<=9;i++){

btn[i]=new Button(String.valueOf(i));

centerPanel.add(btn[i]);

btn[i].addActionListener(nl);

if (i%2==1){

centerPanel.add(btn[(i+19)/2]);

btn[(i+19)/2].addActionListener(ol);

}

}

f.add(centerPanel, BorderLayout.CENTER);

Panel northPanel = new Panel();

tf.setEditable(false);

northPanel.add(tf);

f.add(northPanel, BorderLayout.NORTH);

}

public void go() {

f.pack();

f.setVisible(true);

}

public static void main(String[] args) {

new MyCalculator().go();

}

/**

*采用成员内部类方式,实现探听器接口,方便访问主类内类内部成员。

*此类负责数字按钮Action事件监听和处理

*/

class NumberListener implements ActionListener{

public void actionPerformed(ActionEvent e){

if (!append) {

tf.setText("");

append=true;

}

String s=tf.getText();

s+=e.getActionCommand();

tf.setText(s);

if (!btn[10].isEnabled()){

for(int i=10;i<=14;i++) btn[i].setEnabled(true);

}

}

}

/**

* 成员内部类,负责操作符按钮的事件处理

*/

class OperatorListener implements ActionListener{

public void actionPerformed(ActionEvent e){

if (!append) return;

for(int i=10;i<=14;i++) btn[i].setEnabled(false);

String s=tf.getText();

long num=Long.parseLong(s);//get the number of textfield

append=false; //set append

switch(operator){

case '+':result+=num;break;

case '-':result-=num;break;

case '*':result*=num;break;

case '/':{

if (num==0) result=0;

else result/=num;

break;

}

case '=':result=num;break;

}

tf.setText(String.valueOf(result));

//set the value of result to textfield

String op=e.getActionCommand();

operator=op.charAt(0); // set operator

}

}

}

方法2:

——————————————————————————————————————————————

package wanwa;

import java.util.*;

public class calc {

public static void main(String[] args) {

Scanner input = new Scanner(System.in);

System.out.println("*****************简易计算器****************");

System.out.println("*/t/t/t/t/t*");

System.out.println("* 使用说明: 1.加法 2.减法 3.乘法 4.除法 *");

System.out.println("*/t/t/t/t/t*");

System.out.println("*****************************************");

for(int i=0;i<100;i++){

System.out.print("/n请选择运算规则:");

int num = input.nextInt();

switch(num){

case 1:

System.out.println("/n******你选择了加法******/n");

System.out.print("请输入第1个加数:");

int jiashu1 = input.nextInt();

System.out.print("请输入第2个加数:");

int jiashu2 = input.nextInt();

System.out.println("运算结果为:" + jiashu1 + " + " + jiashu1 + " = " + (jiashu1 + jiashu2));

break;

case 2:

System.out.println("/n******你选择了减法******/n");

System.out.print("请输入被减数:");

int jianshu1 = input.nextInt();

System.out.print("请输入减数:");

int jianshu2 = input.nextInt();

System.out.println("运算结果为:" + jianshu1 + " - " + jianshu2 + " = " + (jianshu1 - jianshu2));

break;

case 3:

System.out.println("/n******你选择了乘法******/n");

System.out.print("请输入第1个因数:");

int chengfa1 = input.nextInt();

System.out.print("请输入第2个因数:");

int chengfa2 = input.nextInt();

System.out.println("运算结果为:" + chengfa1 + " * " + chengfa2 + " = " + (chengfa1 * chengfa2));

break;

case 4:

System.out.println("/n******你选择了除法******/n");

System.out.print("请输入被除数:");

double chufa1 = input.nextInt();

System.out.print("请输入除数:");

double chufa2 = input.nextInt();

System.out.println("运算结果为:" + chufa1 + " / " + chufa2 + " = " + (chufa1 / chufa2) + " 余 " + (chufa1 % chufa2));

break;

default:

System.out.println("/n你的选择有错,请重新选择!");

break;

}

}

}

}

第三种写法:

——————————————————————————————————————————————

package wanwa;

import java.awt.*;

import java.awt.event.*;

import javax.swing.*;

public class Calculator extends JFrame {

private Container container;

private GridBagLayout layout;

private GridBagConstraints constraints;

private JTextField displayField;// 计算结果显示区

private String lastCommand;// 保存+,-,*,/,=命令

private double result;// 保存计算结果

private boolean start;// 判断是否为数字的开始

public Calculator() {

super("Calculator");

container = getContentPane();

layout = new GridBagLayout();

container.setLayout(layout);

constraints = new GridBagConstraints();

start = true;

result = 0;

lastCommand = "=";

displayField = new JTextField(20);

displayField.setHorizontalAlignment(JTextField.RIGHT);

constraints.gridx = 0;

constraints.gridy = 0;

constraints.gridwidth = 4;

constraints.gridheight = 1;

constraints.fill = GridBagConstraints.BOTH;

constraints.weightx = 100;

constraints.weighty = 100;

layout.setConstraints(displayField, constraints);

container.add(displayField);

ActionListener  = new InsertAction();

ActionListener command = new CommandAction();

// addButton("Backspace", 0, 1, 2, 1, );

// addButton("CE", 2, 1, 1, 1, );

// addButton("C", 3, 1, 1, 1, );

addButton("7", 0, 2, 1, 1, );

addButton("8", 1, 2, 1, 1, );

addButton("9", 2, 2, 1, 1, );

addButton("/", 3, 2, 1, 1, command);

addButton("4", 0, 3, 1, 1, );